It’s pretty safe to say that the Switch has a lot of games. Just last month, Nintendo of America president Reggie Fils-Aimé revealed that the console library already had a staggering 700 games available (in just 16 months of the system being on sale) and it seems that Nintendo has absolutely no intention of slowing down.
Information from Nintendo’s recent 78th Annual General Meeting of Shareholders has revealed the company’s goal to release “around 20 to 30 indie games on Nintendo Switch per week”. Nintendo’s Tatsumi Kimishima, Shinya Takahashi, and Susumu Tanaka were on hand to answer questions about Nintendo’s plans for indie games going forward, with a particular focus on how it will integrate these kinds of games into its future business strategy. Here’s what they had to say:
Kimishima: “Offering enjoyable first-party games throughout the world will continue to be one of our
strengths, but increasing the number of people who make games to be played on Nintendo
platforms is also very important for growing our business. That is why we are working to create an
environment that makes development easier, and simplifying the process of publishing games on
Tanaka: “Some of the indie games already released have gone on to become million sellers worldwide. In the future, we are looking to release around 20 to 30 indie games on Nintendo Switch per week, and we definitely expect to see some great games among them.”
Kimishima: “We are currently working towards reaching 1,500 software titles developed for Nintendo platforms using Unity. I think that will give you an idea of how much it has grown.”
Having 20 to 30 games to choose from each week (that’s around 100 a month, by the way) might sound incredible at first, but this could present an avalanche of problems. With more and more indie titles flooding Nintendo’s digital stores, and with the eShop’s infamous lack of search options, countless games will no doubt be dead and buried before they get a chance to shine.
It’s also a little concerning that the focus here seems to be on quantity rather than quality. Having lots of games is fantastic, of course, but we’d rather have five gems to choose from per week than 30 mediocre games that fill a quota.
Would you like to see that number of Switch games appear? Do you share similar concerns to us? Let us know your thoughts in the comments below.