New game consoles from Microsoft and Sony are in development, but the head of Bayonetta developer Platinum Games is not all that excited by them, apparently. Studio head Atsushi Inaba told Video Game Chronicle that the new systems, the PlayStation 5 and Project Scarlett, are “more of the same.”

“It’s OK. And by that I mean, I’m sure that things will move faster, graphics will be better and maybe it will be easier with less wait times… that’s good for the consumer,” Inaba said. “But it’s more of the same, quite frankly, compared to previous generations. It’s nothing that’s disruptive or super innovative, if you ask me.”

Inaba went on to say that in the past, game consoles formerly featured “custom chips” that were not possible on PC. But today? “Now you look at it and they’re just grabbing stuff that already exists,” Inaba said.

He pointed out that the Nintendo Switch uses the Tegra chip that was used in other systems before it, even if it was updated or changed in some ways. The PS5 and Project Scarlett, meanwhile, feature custom chips from AMD. We don’t know all the specifics yet about each console, but both companies have said their new systems will offer things like backwards compatibility, ray tracing, and faster load times, while they will also apparently feature faster load times thanks to solid-state drives.

Inaba said he’s more excited about cloud gaming instead of “stuff that kind of already exists but has been repurposed to a certain degree.”

“That’s why for me, things like cloud platforms represent innovation and something very, very different–they’re platforms that excite me and where I feel there is a lot more innovation happening,” he said.

Project Scarlett is launching in Holiday 2020, while Sony’s PlayStation 5–which has only been revealed at a high-level–is said to also release around that time.

Platinum is currently working on a number of projects, including Bayonetta 3 which is coming to Nintendo Switch.

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